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nobby
January 30th, 2007, 06:09 PM
Are you humming along in a glitch-free environment? Works well with UAD-1 cards?

Fulcrum
January 30th, 2007, 06:13 PM
Are you humming along in a glitch-free environment? Works well with UAD-1 cards?

So far so good with Sonar 6, here; just finishing up mixes for my album, finally (hopefully done tomorrow, in time for CAPE).

I haven't installed the upgrade yet, so some of the plugs I had been using with Sonar 3 and 5 (especially the ones that rely on Sonar itself to provide an interface for it) aren't functioning-- you can wiggle the sliders and twist the knobs all day and never affect your sound. Not a deal breaker for me though; I've learned to make do without them.

Not flying a UAD card though.

dikledoux
January 30th, 2007, 07:10 PM
Same here. Very solid. But it's a bit more resource intensive. Projects I had working fine at high CPU useage (85%+) in V4x were dropping out, so I had to freeze tracks to finish with them. No cards, though - just software plugins.

dik

Fulcrum
January 30th, 2007, 07:21 PM
Nobby, try this link (http://forum.cakewalk.com/searchpro.asp?phrase=UAD&forumid=5&timeframe=%3E&message=both&topicreply=both&timefilter=-30); apparently there has been a bit of discussion about the UAD and Powercore cards over there.

ffaudio
January 30th, 2007, 07:37 PM
I've got Sonar 6 (with the update) and a UAD-1 card. Both have worked fine together (and on previous versions of Sonar) for a couple years now.

I however only use the Direct X Versions of the UAD-1 plugs. I keep on trying to update the drivers and use VST, but the last time I did I remember some bad delay or something. Then everytime I think to update later I'm in the middle of a project and don't want to re-input a bunch of plugs I already have in.

Pimp-X
January 31st, 2007, 02:28 AM
Yep, I'm a S6 guy. Works fantastically. I do find the GUI a bit slower to update than previous incarnations, but I can work with that. I just find myself working faster than the software at times.

No UAD-1. I just have lots of CPUs. :)

Barish
January 31st, 2007, 04:47 AM
I'm glad to hear that it is working out well for you guys.

I recently pulled the plug on Sonar completely and transferred everything to PT. The last update I'd done was 3.11 and the drifting MIDI and all sorts of other shite -high CPU loads and spikes- were just too hard to bear. No bloody wonder they'd released version 4 literally in less than 9 months after that. It was just about the time I'd bought Digi 002R so I was kinda moving towards PTLE and trying to get used to it, but I was still using Sonar quite often out of old habits.

A few weeks ago I opened up an old project that I had started and run out of ideas half way through, and wanted to work on it. Gawd it was such a pain. The MIDI was all over the place. No matter what I did, it was just floating out of sync.

After fucking about in menus and this and that for a day I said fuck this, and bounced all the clips and everything and imported them into PTLE 7.1, along with the MIDI info.

Bang!

No drifting, no pulling or sagging. Nothing.

Since then I'm only keeping it for its plugins so that I can use them in PT via wrapper. Otherwise it's totally redundant now and I don't think that I'll ever go back to it again.

It just didn't do it for me.

B.

burak
January 31st, 2007, 06:10 AM
Sonar 6 is pretty solid.
It didn't crash on my new PC yet.
I am keeping that one clean, no more beta stuff or demoVSTs.
Audio-snap is a great feature, so is the new VC64 track plug.

clicktrack
January 31st, 2007, 06:23 AM
I've been a steadfast Sonar user since the Cakewalk 8 days.

I've always loved the workflow...it was just *right* for me. Did what I want, when I wanted.

I've used up to S3.11 and was fully ready to upgrade to S6 when...

...when I found out they haven't fixed a big glaring bug in the time code synchronization. Getting in and out of it is just wrong.

I had a Sonar guru double check me on this in his production environment and he found the same thing.

Shame...it was going to be my full backup solution had they fixed that.

Oh well...I'll put in a technical help request and hope for later editions. By then maybe they'll have provided a solution.

teacher
January 31st, 2007, 05:11 PM
I use sonar 6 and it seems way more stable then previous version. I just use Sonar for producing and recording vocals...so i don't know how stable it will be in a mix environment with 30+ plugs working all at once.

Fulcrum
January 31st, 2007, 05:34 PM
That will necessarily be a function of (mostly) how much RAM you have, the speed of your CPU, and possibly even the speed of your hard drive.

Pimp all three out if you can afford to do it.

teacher
January 31st, 2007, 06:51 PM
That will necessarily be a function of (mostly) how much RAM you have, the speed of your CPU, and possibly even the speed of your hard drive.

Pimp all three out if you can afford to do it.

true, but in previous version of sonar it would freeze up on me with a bunch of plugs while samplitude (on the same computer) wouldn't....so I just mix in samplitude now.

Ethan Winer
January 31st, 2007, 07:51 PM
Are you humming along in a glitch-free environment? Works well with UAD-1 cards?

Another satisfied Sonar user here. I'm still on version 5 because it does ten times more than I need. I did upgrade at every new version since 1.0, including the 0.x updates, but Sonar 5 is great and totally stable, so for the first time I decided to pass on an update.

--Ethan

Pimp-X
February 1st, 2007, 09:20 AM
true, but in previous version of sonar it would freeze up on me with a bunch of plugs while samplitude (on the same computer) wouldn't....so I just mix in samplitude now.


If it's of any use - I mix in S6 with literally hundreds of plugs.

Never a problem.